Stylized VFX in Unity - A 'RiME' inspired waterfall - full breakdown

I wrote a blog on creating a stylized waterfall inspired by Simon Trümpler's work for RiME which got very positive responses. You can read it on my blog, or read it on 80 Level! For this project I used Unity and the Amplify Shader Editor plugin, but this would work in UE4 as well.

Link to the first part on 80.lvl

I hope it might teach you something!

Math roodhuizen gif waterwrinkles vertexmultiplyshader2

The first two parts go into the ripple effect

Math roodhuizen 1waterfallfullfinal

In the third and fourth part I go into the waterfall itself