I briefly assisted the team at Anotherway around the time they were close to releasing Unplugged: Air Guitar.
I was working at Vertigo Games at the time, who were the publishers for the project.
The guitar models were expertly made by Jose Villot, including both the low and high poly meshes and bakes and a first texture pass. This left me with the incredibly fun task to give them a unique aesthetic. For this I was given a high-level brief and some references, but otherwise had complete freedom. These were some really fun assets to work on and it was nice to be able to fully focus on the creative aspect, with the UV's and meshes already set-up.
Thanks for the Team at Anotherway - particularly Jose, Ricardo and Julia - for their feedback and letting me help out on the project! It was a fun couple of weeks and I'm glad to have been able to contribute a little bit to this amazing game.
Unplugged: Air Guitar released in Oktober of 2021 for Meta Quest. You can check it out here: