Happy to share my work as environment artist on Bare Butt Boxing, modeling, lighting and set dressing all our levels. For the later levels (silo and the space bedroom) I also contributed to the level design, creating the level block-outs and organizing playtests with the team to gather feedback. For the other levels (space lounge, skatepark and plaza) level design was done by Hendrik Stephanus du Toit and refined by Thomas Chretien.
Art direction by Bruno Afonseca and Laurène Bonnet (who also did concepting). Their feedback was invaluable to get to the end result!
Game Director: Klemen Lozar
Game Design: Ewan Argouse, Thomas Chretien
Level Design: Hendrik Stephanus du Toit, Math Roodhuizen
Programming: Hendrik Stephanus du Toit, Ewan Argouse, Kevin Masson
Tech Art: Matthieu Ostertag
Art: Laurène Bonnet, Math Roodhuizen, Courtney Millman, Thomas Chretien, Bruno Afonseca, Philippe Patient, Klemen Lozar
SFX / Music: Adrien Sahuc, Clément Amendola
Producer: Paula Gutierrez Marquez, Thomas Chretien