Made this one a while ago but never posted it here - hope you like it!
Wanted to design something myself. Started with some sketching, made a mockup in Maya, then did the majority in Zbrush and finished off in UE4. Did some final effects in UE4 as a bit of an experiment, and made a custom material for the ice / ice particles.
The idea is that it's a branch of the mythical world tree (inspired on Norse mythology) that died during a great blizzard, with this being the only branch left that broke off during the ice storm. I wanted to make it look as if it a bunch of ice froze to the branch.